This book not only covered digital lighting in depth but also touched on many other aspects of digital art such as color theory, texturing, and compositing. A must read for anyone interested in 3D rendering. Books on specific software are important, but I wish there were more books like this one that covered the concepts of 3D rendering without focusing on the mechanics of a specific software package. This book does not contain any "tutorials" but each chapter provides a few exercises to inspire further thought.
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Every page is wonderfully informative, and sports spectacularly full-color image examples to accomany the concepts a big help when discussing color!! I think this books gives you enough of a starting point that you can easily or with a few Google searches find your own methods. It is good to skim for the professional lighter and very good perusing for the beginner. I usually find books that are too technical impossible to read.
This one was not difficult at all while managing to be comprehensive. I fear some of the issues will become a bit dated with time and future editions will have to provide a timeline for certain developments. I wish some more space would have been devoted to certain aspects like Good overview of lighting technique in computer graphics. I wish some more space would have been devoted to certain aspects like developments in rendering beyond Reyes and brute force raytracing.
Also, the compositing of life elements into CG scenes which is touched on on the chapter about set data collecting and layers. I imagine future editions will expand on the lighting of grooms, more on subsurface scattering and the many troubles with color- the chapter on linear vs gamma corrected displays will be an eye-opener to many - Overall, a must for those starting on the path of computer lighting and its many challenges.
A thorough read with a practical application of theory.
Digital Lighting and Rendering, 3rd Edition
Digital Lighting & Rendering
Digital Lighting and Rendering