I think showing examples of this rather than trying to type it out will make it a lot clearer! You start here with making a new. Tutoiral just open up google maps, find that exact same spot on the satellite view where your AC3D crosshairs are, zoom way in, click it, and copy the coordinates. Also am I limited to the resolution of the mesh when it comes to aligning it with the background image?
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Jetjockey10 September Wow. This is a most outstanding addition of features for the users. This is actually 3 or more programs wrapped up in the one dowload, plus the excellent David Wayne Hooks airport ready to use with the smooth runway and neighborhood houses all lit up. We owe Rodeo a lot of graditude. This is probably the most important leap foward for Aerofly FS 2 to date.
When coupled with the outstanding GeoConverter program and tutorials we can now fly anywhere in the world. The hidden gem is that we can now build an airport anyplace on earth, complete with realistic runways, hangars, buildings and static aircraft. After adding trees, shrubs, and lighting it no longer looks flat and barren. Thanks Rodeo for all the hard work and creative approaches with your tutorials.
Btw, Hooks airport is an excellent choice - perfect location, beautiful surrounding scenery, and available facilities. I have flown in and out of this airport many times in the real world. I think I have played every one of the surrounding golf courses that you will see during your approaches. The Houston metro area has some of the best high definition scenery available anywhere, and totally free using USGS downloads with GeoConverter processing.
Vudotaxe You will have problems when you export and then convert the. Sc3d is my first video tutorial aerial image background in AC3D Hope you find it clear and useful. As you can see the runway is as per the background image, image sourced from fset but when i put it in the sim it is not overlaid under the original runway, see pictures a few posts up. Here is my first video tutorial aerial image background in AC3D.
AC3D Tutorial Movies
AC3D Tutorial - Constructing a textured car body Creating one side of the car Preparation: The gif image available at the bottom of this page was set as a background image on each of the 2D windows. This helps line up the points where the top and bottom polygon join. The polygons are drawn in the Side view. Process: Two separate polygons are used because the top polygon will be used to represent the side windows which will tilt inwards and a polygon must have all of its points on the same plane for it to be valid.