CALIBURN MICRO DOCUMENTATION PDF

Micro Caliburn. Micro is a popular framework designed for building applications across all XAML platforms. Micro includes several features, and one of those is to simplify the implementation of the INotifyPropertyChanged interface. However, Caliburn. Micro still requires you to write a lot of boilerplate code.

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Active Oldest Votes 1 Not a full answer but it is a start, from the documentation of this project, which is worth reading, you can find bullet points for some of those events: OnInitialize — Override this method to add logic which should execute only the first time that the screen is activated.

After initialization is complete, IsInitialized will be true. OnActivate — Override this method to add logic which should execute every time the screen is activated. After activation is complete, IsActive will be true. OnDeactivate — Override this method to add custom logic which should be executed whenever the screen is deactivated or closed. The bool property will indicated if the deactivation is actually a close.

After deactivation is complete, IsActive will be false. Use this if you are following a SupervisingController or PassiveView style and you need to work with the view. This is also a place to put view model logic which may be dependent on the presence of a view even though you may not be working with the view directly.

There is also a good explanation on the parameters being sent to the methods, and many other topics for the layers of the screens and their life cycle.

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Caliburn Micro Part 1: Getting Started

I started with the Mix sample framework, then used an iterative process of integrating Caliburn v2 features, simplifying and refactoring. I continued along those lines until I had what I felt was a complete solution that mirrored the full version of Caliburn v2, but on a smaller scale. It has a single dependency, System. Interactivity, which you are probably already using regularly in development.

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Documentation

Active Oldest Votes 1 Not a full answer but it is a start, from the documentation of this project, which is worth reading, you can find bullet points for some of those events: OnInitialize — Override this method to add logic which should execute only the first time that the screen is activated. After initialization is complete, IsInitialized will be true. OnActivate — Override this method to add logic which should execute every time the screen is activated. After activation is complete, IsActive will be true. OnDeactivate — Override this method to add custom logic which should be executed whenever the screen is deactivated or closed. The bool property will indicated if the deactivation is actually a close.

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INotifyPropertyChanged and Caliburn.Micro

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